Skip to navigation

Game AI research group

Game AI research group

Game AI Research Group at Queen Mary University of London

  • Home
  • Return to Content

Members

  • Research
  • Posts
  • Members
  • 2019 IGGI Scholarships
September 2, 2017

Christopher James Madge

  • Comments Off on Christopher James Madge
  • Jialin Liu

Post navigation

Dino Ratcliffe
Raluca Daniela Gaina

More about us

  • Research
  • Members
  • Posts
  • EPSRC Centre for Doctoral Training in IGGI: 12 fully-funded PhD studentships to start September 2018
  • 2018 Fully-funded PhD studentships in Game AI
  • EPSRC Centre for Doctoral Training in IGGI: 12 fully-funded PhD studentships to start September 2019

Categories

  • Announcements
  • Seminar
  • Social Events

Events

  1. Apr
    21
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  2. Apr
    28
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  3. May
    5
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  4. May
    12
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  5. May
    19
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  6. May
    26
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  7. Jun
    2
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  8. Jun
    9
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  9. Jun
    16
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
  10. Jun
    23
    Wed

    1. 2:00 pm - View Details
      [Weekly meeting]
Subscribe View Calendar

@GameAI_QMUL

@GameAI_QMUL

- 7 days ago

RT @ucl_dark: We were pleased to have Simon Lucas (@GameAI_QMUL) giving a talk on "Evolutionary Algorithms and Game AI" at @ucl_dark Invit…
h J R
@GameAI_QMUL

- 20 days ago

RT @b_gum22: Today I've passed my PhD viva! :) Many thanks to be given, saved for my very long thesis acknowledgements - here I'll thank @…
h J R
@GameAI_QMUL

- 125 days ago

RT @Project_Malmo: Glad to see @GameAI_QMUL developed an excellent repo on top of me focused on Multi-Agent Reinforcement Learning scenario…
h J R
@GameAI_QMUL

- 147 days ago

This is a great opportunity to know more about our research and upcoming PhD scholarship opportunities. In particul… https://t.co/IZn1hf5PIT
h J R
@GameAI_QMUL

- 147 days ago

We are taking part of the EECS Research Week 2020 at QMUL, this Tuesday 24th Nov 11am-12pm (GMT). PhD students and… https://t.co/7HvSnpa0cf
h J R
@GameAI_QMUL

- 166 days ago

RT @diego_pliebana: My PhD student @Pacheco_CrisP is working w/ @DavidMelhart and our friends from @InDigitalGames in this NPC believabilit…
h J R
@GameAI_QMUL

- 1.1525977612887 year ago

RT @b_gum22: I did an interview a little while ago on my PhD experience - might be interesting if you're thinking of doing a PhD, or are cu…
h J R
@GameAI_QMUL

- 1.22412804414 year ago

RT @ieee_cog: Another piece of great news today: all the recordings for all CoG 2019 presentations are now available in the YouTube links b…
h J R
@GameAI_QMUL

- 1.2647087772704 year ago

RT @diego_pliebana: @GameAI_QMUL The second role is a 12-month position for an experienced C++ games programmer, who will work on developin…
h J R
@GameAI_QMUL

- 1.2647088723998 year ago

RT @diego_pliebana: @GameAI_QMUL The PhD will be working on Statistical Forward Planning methods and Forward Models. The position is fully…
h J R
@GameAI_QMUL

- 1.2647090943683 year ago

RT @diego_pliebana: Hi everyone! I am *HIRING* two people (a PhD student and a Games Programmer) for this project: https://t.co/mvHuLaeBrr.…
h J R
@GameAI_QMUL

- 1.3291998668189 year ago

RT @ieee_cog: We are calling for competition proposals, tutorial proposals, and special session proposals. The deadline is January 14, 2020…
h J R
@GameAI_QMUL

- 1.4949240550482 year ago

RT @diego_pliebana: Very happy to have received the Best Artifact Award at @AIIDEconference! The artifact track aims at promoting reproduci…
h J R
@GameAI_QMUL

- 1.7720779426687 year ago

RT @diego_pliebana: The registration for #CoG2019 Industry Day is open. Tickets are FREE and limited! Join us on the 20th August at QMUL f…
h J R
@GameAI_QMUL

- 1.8407750507357 year ago

RT @diego_pliebana: Last day to submit your Industry Day talk proposals for @cog2019ieee! You can be part of the great line up we are prepa…
h J R
@GameAI_QMUL

- 1.8998203640284 year ago

RT @mbazargani: Mike Preuss @mike_preuss from @LIACS on "AlphaGo in Chemistry - Solving Real-World Problems by Means of Game AI Methods" @Q…
h J R
@GameAI_QMUL

- 2.0020188356164 year ago

RT @cog2019ieee: That's a wrap on all our competition highlights, with 1 month to go until next #CoG2019 paper deadline (includes write-ups…
h J R
@GameAI_QMUL

- 2.0152834855403 year ago

RT @cog2019ieee: @mike_preuss @nojustesen @risi1979 @togelius @SimonMarkLucas @a_dockhorn The @gvgai competition will be organizing all tra…
h J R
@GameAI_QMUL

- 2.0514399733638 year ago

RT @Carlotes247: Super interesting talk from @emshort at @GameAI_QMUL 🤖 Users can chat with AI agents naturally just by typing text. Design…
h J R
@GameAI_QMUL

- 2.0615463597159 year ago

RT @cog2019ieee: DEADLINE TODAY -- Under 24h left to submit regular papers to any of our #CoG2019 tracks! Let us know if you have any ques…
h J R
Follow @GameAI_QMUL

GVGAI for Game Design

Powered by WordPress & Highwind.

Back to top
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok