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Game AI research group

Game AI research group

Game AI Research Group at Queen Mary University of London

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  • 2019 IGGI Scholarships
August 4, 2017

Laurissa Tokarchuk

Dr. Laurissa Tokarchuk

Laurissa is member of Cognitive Science and The Centre for Intelligent Sensing (CIS), and the Game AI research group.

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  • Jialin Liu

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Tao (Tony) Xiang
Diego Pérez-Liébana

More about us

  • Research
  • Members
  • Posts
  • EPSRC Centre for Doctoral Training in IGGI: 12 fully-funded PhD studentships to start September 2018
  • 2018 Fully-funded PhD studentships in Game AI
  • EPSRC Centre for Doctoral Training in IGGI: 12 fully-funded PhD studentships to start September 2019

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  • Social Events

Events

  1. Dec
    18
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  2. Dec
    25
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  3. Jan
    1
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  4. Jan
    8
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  5. Jan
    15
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  6. Jan
    22
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  7. Jan
    29
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  8. Feb
    5
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  9. Feb
    12
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
  10. Feb
    19
    Wed

    1. 1:00 pm - View Details
      [Weekly meeting]
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@GameAI_QMUL

@GameAI_QMUL

- 55 days ago

RT @diego_pliebana: Very happy to have received the Best Artifact Award at @AIIDEconference! The artifact track aims at promoting reproduci…
h J R
@GameAI_QMUL

- 156 days ago

RT @diego_pliebana: The registration for #CoG2019 Industry Day is open. Tickets are FREE and limited! Join us on the 20th August at QMUL f…
h J R
@GameAI_QMUL

- 181 days ago

RT @diego_pliebana: Last day to submit your Industry Day talk proposals for @cog2019ieee! You can be part of the great line up we are prepa…
h J R
@GameAI_QMUL

- 202 days ago

RT @mbazargani: Mike Preuss @mike_preuss from @LIACS on "AlphaGo in Chemistry - Solving Real-World Problems by Means of Game AI Methods" @Q…
h J R
@GameAI_QMUL

- 240 days ago

RT @cog2019ieee: That's a wrap on all our competition highlights, with 1 month to go until next #CoG2019 paper deadline (includes write-ups…
h J R
@GameAI_QMUL

- 245 days ago

RT @cog2019ieee: @mike_preuss @nojustesen @risi1979 @togelius @SimonMarkLucas @a_dockhorn The @gvgai competition will be organizing all tra…
h J R
@GameAI_QMUL

- 258 days ago

RT @Carlotes247: Super interesting talk from @emshort at @GameAI_QMUL 🤖 Users can chat with AI agents naturally just by typing text. Design…
h J R
@GameAI_QMUL

- 261 days ago

RT @cog2019ieee: DEADLINE TODAY -- Under 24h left to submit regular papers to any of our #CoG2019 tracks! Let us know if you have any ques…
h J R
@GameAI_QMUL

- 274 days ago

RT @cog2019ieee: Emily Short @emshort will be joining us for a keynote at #CoG2019! As the Chief Product Officer & executive director at @t…
h J R
@GameAI_QMUL

- 279 days ago

RT @Laurissa: Evening talking about women in games with an engaging panel. https://t.co/t0Pda787hD @QMEECS_Equality @GameAI_QMUL https://t.…
h J R
@GameAI_QMUL

- 281 days ago

RT @diego_pliebana: We're working on a great line-up of keynotes for @cog2019ieee! We've just announced @tduringer (Temple Gate Games) & Pr…
h J R
@GameAI_QMUL

- 285 days ago

This CoG Track is chaired by two members of our @GameAI_QMUL: @mtrc and @SimonGColton. Submit, submit! :) https://t.co/l2m8kiCqEl
h J R
@GameAI_QMUL

- 285 days ago

RT @cog2019ieee: 4th day: #PCG, AI for Game Design Track! We invite submissions related to generation & evaluation of various kinds of #ga…
h J R
@GameAI_QMUL

- 286 days ago

RT @cog2019ieee: 3rd day: the Graphics and Animation Track! We invite submissions related to graphics and animation in computer games. #C…
h J R
@GameAI_QMUL

- 288 days ago

RT @cog2019ieee: 2nd day: the Sound and Music Track! We invite submissions related to sound and music in games: defined broadly, ranging f…
h J R
@GameAI_QMUL

- 288 days ago

RT @cog2019ieee: We'd like everyone to feel included and welcome at #CoG2019! So we have now updated the website with venue accessibility i…
h J R
@GameAI_QMUL

- 289 days ago

RT @cog2019ieee: First off, the Game Design Track! We invite submissions related to game design and development in all types of games and…
h J R
@GameAI_QMUL

- 289 days ago

RT @cog2019ieee: 1 month until #CoG2019 full paper deadline, on March 24th! Starting tomorrow, we'll be doing a daily highlight of one of…
h J R
@GameAI_QMUL

- 294 days ago

RT @diego_pliebana: We're very happy to announce that our GVGAI Survey has been accepted for @IEEETxnOnGames! It gathers all research done…
h J R
@GameAI_QMUL

- 307 days ago

RT @diego_pliebana: Thanks to our recent funding success, applications for IGGI funded studentships starting September 2019 are again open.…
h J R
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GVGAI for Game Design

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